{
  "name": "Enchanted",
  "dimension": "text",
  "slot": "action_bar",
  "width": 256,
  "height": 128,
  "textBaseline": 128,
  "placement": {
    "x": 0,
    "y": 0
  },
  "shapes": [],
  "texts": [],
  "heads": [],
  "images": [],
  "bars": [],
  "triggers": [],
  "effect": {
    "glsl": "vec4 effect(Fx f) {\n    vec2 g = floor(f.g);\n    float s1 = fract((g.x - g.y * 0.6) * 0.045 - f.t * 0.55);\n    float s2 = fract((g.x + g.y * 0.4) * 0.03 + f.t * 0.32);\n    float glint = smoothstep(0.0, 0.08, s1) * (1.0 - smoothstep(0.08, 0.2, s1))\n                + 0.6 * smoothstep(0.0, 0.05, s2) * (1.0 - smoothstep(0.05, 0.14, s2));\n    vec3 c = mix(vec3(0.84, 0.5, 1.0), vec3(1.0, 0.94, 1.0), clamp(glint, 0.0, 1.0));\n    return inkShadow(c, G(f.p), G(f.p - 1.0));\n}\n",
    "pad": [
      0,
      0,
      1,
      1
    ],
    "prompt": "",
    "preset": "enchanted",
    "sample": "Mending"
  }
}