resourcepack.ai
DOCS

Resource packs

Packs

A pack is the container for everything you make (models, blocks, items, GUIs, icons and sounds), and the unit you test, share and export. Everything in the Studio happens inside one.

Creating one#

New pack on the dashboard. The Studio starts you with a name and a banner; use the dice to randomize both, or upload your own image. Nothing you pick is permanent: name and banner change any time.

If what you want already exists as a .zip, use Import beside it instead: import always creates a new pack from the file.

Managing one#

Right-click a pack card (or open its menu) for the full set: Open, Rename, Duplicate, Export, Change banner and Delete. Duplicate copies the whole pack, assets and all, which is the way to experiment on a copy without risking the original.

Edit pack also holds one setting that matters once other people are involved: whose credits the pack spends, yours or each prompter's own. See Collaborators.

Where your work lives#

Assets are saved as you go, so testing a pack in game is always testing what's currently in the editor. There's no build step to remember and nothing to re-upload between edits: pushing to a linked player rebuilds and re-applies the pack for you, and exporting zips whatever is current.

Minecraft versions#

Every pack works on a range of Minecraft versions, and the range is derived from what's in it rather than set anywhere. The baseline is 1.19.4. Some assets raise that floor:

  • A reskin of a block or item that vanilla added later needs the version that added it. Pale oak planks can't exist on a version without pale oak.
  • Item variants dispatch through item model definitions, which are 1.21.4+.
  • A model using light emission needs 1.21.2+.

Each asset shows its own floor as a chip on its page, with the reason spelled out; for a model, it names the cubes responsible, so "remove every reference" is something you can act on rather than hunt for. The pack's floor is simply the highest of its assets', and the pack card shows it as "1.21.4+".

The floor only ever reflects content. Delete or retarget the asset that raised it and the pack's range widens again.