resourcepack.ai
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RP Engine

RP Engine is a plugin for Spigot, Paper and Folia servers (Minecraft 1.19.4 and newer). It adds things vanilla Minecraft does not have: swords with their own models, chairs you can sit in, emotes, custom sounds, icons in chat, artwork behind your menus, recipes, mobs, vehicles and liquids.

You describe each one in a few lines of YAML in a folder on your server, the content folder. The plugin turns that folder into a resource pack (the zip of textures, models and sounds a Minecraft client downloads), sends it to every player who joins, and makes the content work on the server side. You never build or upload a zip yourself.

Getting your content onto the server#

There are three ways in, and you can mix them:

You haveDo this
Your own YAML and artMake a folder in plugins/RPEngine/content/. See The content folder
A pack exported from Studio, or any resource pack .zipDrop the .zip into plugins/RPEngine/content/ and run /rp reload. See Adding a resource pack
A pack published in Studio that you want to keep up to dateRun /rp distribute <code>, with the code from the pack's Distribution page. New releases arrive by themselves. See Distribution

To try a Studio pack on yourself before anybody else sees it, use /rp sync instead: it sends the pack to you alone and changes nothing on the server.

Studio is optional

RP Engine works entirely from files on disk. Studio makes the art with AI and can send it straight to a running server, which is faster, but you never need it.

What it can hold#

ContentWhat it is
Custom blocksA block you place, mine and stand on
ItemsSprites or 3D models, wearable as armour, with real vanilla stats
ActionsWhat an item does when it is used, hit with, and so on
ModelsPut down, sat on, animated, worn by a mob
EmotesWorn or performed, alone or with other players
Sounds and musicReal sound events with subtitles, and background playlists
IconsPictures that behave like letters, anywhere text shows
GUIsA picture drawn behind a chest-style menu
HUDOverlays drawn over the game screen
DialogsMinecraft's own pop-up screens, with buttons and inputs (1.21.6+)
Text Effects and VFXText that waves or burns, and spell effects in the world
Rank TagsDrawn rank badges for chat and name tags
RecipesCrafting, cooking, stonecutting, smithing, brewing, anvils
EntitiesCustom mobs wearing a model, with skills, drops and spawners
VehiclesCars, boats and aircraft players drive
LiquidsPools with their own rules

Two ideas worth knowing#

One ID for everything. mypack:ruby is the item, the path to its art and what is stored on the item stack. There are no numbers to allocate. If another plugin's config refers to your content, write the ID. See IDs and namespaces.

Reloads are cheap for players. The same content always builds to the same pack, so a restart that changes nothing makes nobody download anything. See Bundles and Reloading.

Where to go next#