Home Generators HUDs

Minecraft HUD Generator.

Describe a theme and get every piece of the HUD in one style: hearts, hunger, armor, air, the hotbar, the XP bar, the boss bar and the crosshair.

resourcepack.ai studio · my_server_packresourcepack.ai studio
DRAWING HUD
>candy cane style, lots of pink and white, candy cane style, fun
The sprites of a generated Minecraft HUD in pink and white candy cane style
every heart stateone prompt
IN GAME
Hearts, armor, an experience bar and a hotbar from a HUD made in Studio, in game
WHAT IT GENERATES

Minecraft HUDs, in one theme.

One drawing of each icon becomes every state of it. Hearts come out full, half and empty, poisoned, withered, frozen, absorbing and hardcore, with and without the damage flash.

DescribeDesignPaintExport
01

Every part

Hearts, hunger, armor, air, hotbar, experience bar, boss bar and crosshair.

02

Every state

Each state of an icon is worked out from one drawing.

03

Name a thing, get it

"Banana hunger" puts a banana where the drumstick goes.

04

Only the parts you tick

Untick any part to leave it vanilla.

05

No plugin needed

A HUD leaves as the vanilla files it replaces.

06

Change it with a sentence

"Make the hearts blue" keeps everything you didn't ask about.

HOW IT WORKS

How to make a Minecraft HUD.

From one sentence to your server, in four steps.

01

Describe

Describe a theme and untick any parts you want left vanilla.

02

Design

Change the hotbar, selection, bar and crosshair styles in Design mode.

03

Paint

Fix any sprite by hand in Paint mode.

04

Export

Export a Resource Pack, or Sync and look at your screen.

WHAT YOU CAN MAKE

Seasonal, fantasy, clean and more.

A HUD changes what vanilla's pieces look like. For new pieces like a thirst meter, build a Shader.

Seasonal

Candy cane hotbars and hearts as glass baubles.

Grim

Rusted iron and dried blood for a hardcore server.

Frosty

Ice-blue bars and snowflake air bubbles.

Food themed

Hunger drawn as whatever your server eats.

BUILT-IN HUD EDITOR

Design it, paint it, preview it.

Design mode has tiles for each hotbar, selection, bar and crosshair style, with colour wells and a click-to-paint grid for every icon. Paint mode puts every sprite on one sheet. Preview shows your HUD over a day, cave or Nether backdrop.

hud
A HUD made in Studio: hotbar, hearts, hunger, armor, experience bar and crosshair
WHERE IT WORKS

An ordinary Resource Pack, for Java Edition.

A HUD replaces vanilla files, so no plugin is involved. The HUD is Java only.

Java Edition.zip

An ordinary Resource Pack. It works with no plugin at all.

RP Enginefree plugin

Press Sync and the pack is on your server in seconds, while you build.

Your playersDistribution

Publish the pack once and RP Engine sends it to every player as they join.

FAQ

Minecraft HUD questions.

What does a generated HUD change?

Hearts, hunger, armor, air, the hotbar, the experience bar, the boss bar and the crosshair, each only if ticked.

Does it need a plugin?

No. It leaves as the vanilla files it replaces. On a server running RP Engine, Sync sends it to you in seconds.

Can I add a thirst or mana bar?

A HUD can only change vanilla's pieces. For new ones, build a 2D Shader: your own HUD element placed anywhere on screen, with live values.

Can I keep some parts vanilla?

Yes. Untick them under Parts to redraw. The Blank door starts from vanilla's own art.

Does it work on Bedrock?

No. The HUD is Java only. The rest of your pack converts as normal.

Who owns the HUDs I generate?

You do. Everything made on your account is yours and we retain no ownership.