From a sentence
"A meteor shower that leaves glowing craters." Timing, sprites and sounds come back as one effect.
Describe a spell and get an effect drawn in the world out of glowing sprites, with its own sounds. For class abilities, boss attacks and big moments.


A VFX plays where a player stands, facing the way they face, with its own sounds. No mods and no shaders to install: the server draws it out of sprites.
"A meteor shower that leaves glowing craters." Timing, sprites and sounds come back as one effect.
Void Slash, Frost Nova, Thunderstorm, Pillar of Light, Black Hole, Starfall, Sanctuary Bloom, Rift Eye, Tornado and Aegis Dome.
"Make it blue", "twice as big", "add a shockwave at the end". There is nothing to keyframe.
A loop section plays the build-up once, repeats the middle as long as you want, and fades when it stops.
Any player with your pack sees it, drawn in the world around the caster.
/rp cast from a command, at coordinates, on a loop, or from another plugin.
From one sentence to your server, in four steps.
Describe the spell, or start from a preset.
Its page plays it on a loop over grass and sky. Drag to look around it.
Say what to change: a colour, a size, a shockwave at the end.
Sync, then press Play in game or run /rp cast.
Real VFX from the public gallery, each beside the exact prompt that made it. Open any of them to watch it play.

"ice spikes erupt in a ring around a spot ahead, closing into a frozen cage, then shatter"

"A run of tumbling translucent ice cubes flies forward from the caster, big to small, with hexagon rings blooming behind each one; then the whole line shatters into ice shards with a ground shockwave and frost mist. Ice cyan and white."

"a giant golden sword drops from the sky and slams into the ground ahead, shockwave and cracks"

"a cone of roaring fire bursts out in front of me, embers drifting up after"
Use one for a class ability, a boss attack, a rank's arrival or a minigame moment.
Sword slashes, energy beams and meteors falling on a target.
A shield that takes a hit and shatters, or a bloom of healing light.
Lightning storms, tornadoes and rings of ice spikes.
A burning aura that lasts until you stop it, or a pillar of light on join.
The VFX's page plays the effect on a loop, the way it looks in game. Drag to look around it, scrub to stop on a moment, then say what to change. Download the recipe as JSON for a server's own content folder.

A plain exported zip carries the pictures. RP Engine 0.2.20 or newer plays them, on Minecraft 1.21.4 or newer.
free pluginPress Play in game, or run /rp cast from anywhere.
DistributionPublish the pack once and RP Engine sends it to every player as they join.
.jsonDownload it and RP Engine plays it from a server's content folder.
A spell or ability effect drawn in the world out of glowing sprites: a sword slash, a ring of ice spikes, a lightning storm, a black hole, or a shield that takes a hit and shatters.
RP Engine 0.2.20 or newer, our free plugin, on a Minecraft 1.21.4 or newer server. There is nothing for players to install beyond your pack.
Press Sync, then Play in game, or run /rp cast studio:<id>. /rp cast studio:<id> at <x> <y> <z> plays it at a place instead.
Yes. A server can play any VFX from another plugin, at coordinates, or on a loop, for a time, a number of times or until something happens.
You change a VFX by asking. Edit with AI takes "make it blue" or "add a shockwave at the end". There is no keyframe editor for them.
Not yet. A VFX needs Java Edition 1.21.4 or newer.
You do. Everything made on your account is yours and we retain no ownership.
VFX are one of 21 kinds of asset Studio makes, all in one Resource Pack.