Home Generators Mobs

Minecraft Mob Generator.

Describe a creature and get the whole thing: the 3D Model, its animations and its sounds. Then choose how it fights, what it drops and where it spawns.

resourcepack.ai studio · my_server_packresourcepack.ai studio
BUILDING MOB
>A cute jellyfish ghost that floats around and zaps players with lightning
A generated Minecraft Mob: a cute cyan jellyfish with dangling tentacles
idle · walk · attack · hurt · deathwith its own sounds
IN YOUR PACK
A generated Minecraft Mob: a blocky red fire drake with wings and horns
WHAT IT GENERATES

Custom Minecraft Mobs, alive in one run.

One prompt makes the 3D Model, with its head, jaw, legs, tail and wings as moving parts, its animations and its own sounds. The rest is yours to set in the mob editor.

DescribeAnimateSet it upSpawn
01

Animated from the start

Idle, walk, attack, hurt and death are written in the same run, each set to play when it should.

02

Its own voice

An idle call, a hurt yelp, a death cry and an attack, made to sound like one creature and heard from where it stands.

03

Ten behaviours

Hostile, Brute, Climber, Ranged, Neutral, Guardian, Passive, Flying, Flying hostile or Statue. Pick how it moves and fights.

04

Abilities and boss phases

A ground slam, a fireball volley, minions at half health. Each is when it runs, what it does and at whom, or written as skill lines.

05

Stats, drops and a boss bar

Health, damage, speed, knockback resistance and XP, what it drops, and a boss bar across the screen.

06

Spawns on its own

It can take the place of natural spawns, by biome, time and light, so your world never holds more mobs than it would have.

HOW IT WORKS

How to make a Minecraft Mob.

From one sentence to your server, in four steps.

01

Describe

Add a 3D Model, set What is it to Mob, and describe the creature.

02

Animate

One run builds the model, animates idle, walk, attack, hurt and death, and makes its sounds.

03

Set it up

Choose its behaviour, health, damage, abilities, drops and where it spawns in the mob editor.

04

Spawn

Sync to a server running RP Engine and hatch it from a spawn egg, or run /rp spawn.

WHAT YOU CAN MAKE

Bosses, monsters, pets and wildlife.

Anything with a body. Generate one from words, or convert a 3D Model you already have.

Bosses

A golem that changes phase at half health, with a boss bar and minions.

Hostile mobs

Spiders that climb walls, archers that keep their distance, reapers that chase.

Wildlife

Raccoons, penguins and rhinos that wander, and run when they are hit.

Guards and statues

Guardians that fight hostile mobs, and statues that never move.

BUILT-IN MOB EDITOR

Edit how it fights, not just how it looks.

The 3D Model stands in the middle with its hitbox drawn round it and an arrow showing which way it walks. States and sounds are on the left, behaviour, stats, abilities, drops and spawning on the right. The cubes and textures open in the model editor.

mobs
Mobs made in Studio: a cake golem, a baby dragon, a pumpkin reaper, a cave spider, a crystal penguin and a raccoon
WHERE IT WORKS

Spawn it with RP Engine, or take the 3D Model.

RP Engine is what makes a Mob walk and fight. The other exports carry the 3D Model.

RP Enginefree plugin

Spawn it with an egg or /rp spawn, with every behaviour and ability.

Your playersDistribution

Publish the pack once and RP Engine sends it to every player as they join.

Java Edition.zip

Drop the zip in RP Engine's content/ folder and it reads the Mob.

Model Engine.bbmodel

The 3D Model as a Blockbench file, facing the way Model Engine expects.

FAQ

Minecraft Mob questions.

What does a generated Mob include?

The 3D Model with its parts split for movement, animations for idle, walk, attack, hurt and death, and its own idle, hurt, death and attack sounds, all from one prompt.

Can I turn my own 3D Model into a Mob?

Yes. Convert any 3D Model into a Mob and press Animate with AI. It splits the 3D Model into bones, writes the animations and can set the behaviour, health and damage from your description.

Can it be a boss?

Yes. Turn on the boss bar and add abilities: a ground slam, minions when it drops below half health, a poison aura or an enrage phase. Say so in the description and Animate with AI writes them for you.

Does it work with MythicMobs skills?

An ability can be written as skill lines in MythicMobs syntax, which RP Engine runs. You do not need MythicMobs installed.

What do I need on my server?

RP Engine, our free plugin. Press Sync to send yourself the pack, then use a spawn egg or /rp spawn. Serve the pack with Distribution so every player sees it.

Can it spawn naturally?

Yes. Turn on Spawns on its own and it takes the place of some natural spawns, with settings for the biome, time of day, light level, group size and world.

Who owns the Mobs I generate?

You do. Everything made on your account is yours and we retain no ownership.