Four sizes
16x16 like vanilla, 32x32 by default, 64x64 or 128x128 for HD packs.
Describe a sword, a key or a snack and get a clean pixel-art sprite. Reskin a vanilla item, or make a special one only your server hands out.


Every Item comes back as pixel art with a clean outline, at the size you ask for, in one pack beside the rest of your server's art.
16x16 like vanilla, 32x32 by default, 64x64 or 128x128 for HD packs.
Every Item is drawn 4 times and Studio picks the best one to start you off.
Change every copy of a vanilla item, or make a custom one that only your command hands out.
Give a bow, crossbow, trident or shield its own look for each state, switching when vanilla's does.
Edit with AI changes one thing about the sprite and keeps everything else.
The Item's page has the give command, and a button that hands you one directly.
From one sentence to your server, in four steps.
Pick the item to reskin, or Custom for a new one, and describe it.
Studio draws it 4 times and starts you on the best one.
Finish the sprite in the pixel editor.
Sync and press Give in-game, or export a Resource Pack.
Real Items from the public gallery, each beside the exact prompt that made it. Open any of them and copy it into your own pack.
Anything a player can hold. Use a reskin for a texture pack, and a custom item on a server.
Swords, revolvers, bows and shields, with their own states.
Strawberries, donuts and sausage rolls for your cafe or farm.
Quest items and currency only your server hands out.
Headphones, phones and anything else your server needs.
Click a sprite to open it in the pixel editor, the same one Blocks use: pencil, fill, shapes, layers and mirror painting. Copy and paste works across Studio and from Aseprite.

One pack, every format. Each plugin export comes with a README listing every item.
.zipAn ordinary Resource Pack. It works with no plugin at all.
.mcpackReskins carry over, renamed where Bedrock calls an item something else.
contents/Ready-made ItemsAdder content with the config written for you.
.zipYour pack as Nexo content, merged beside what your server has.
.zipYour pack as Oraxen content, merged beside what your server has.
.zipYour pack as a CraftEngine resource folder, ready to unzip.
free pluginPress Sync and the pack is on your server in seconds, while you build.
DistributionPublish the pack once and RP Engine sends it to every player as they join.
A generated sprite is 16x16, 32x32, 64x64 or 128x128. For any other size, up to 256, draw it from blank or upload it.
A Resource Pack cannot add an item to the game, so every sprite is attached to one that exists. A Variant or a Custom Item looks new and leaves the vanilla item alone.
A reskin changes every copy of that vanilla item for everyone with the pack. A variant only changes copies handed out with its tag, so an ordinary sword stays a sword. Variants need Minecraft 1.21.4 or newer.
Yes. A variant of a bow has a States card with its three drawing stages, and a crossbow, trident, shield, fishing rod, goat horn and brush have theirs.
A reskin needs nothing else: every copy already shows it. For a variant or custom item, the page has a give command and a Give in-game button.
Yes. Choose 3D under Shape to get a 3D Item built from cubes.
You do. Everything made on your account is yours and we retain no ownership.
Items are one of 21 kinds of asset Studio makes, all in one Resource Pack.